3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Oprawa twarda2011 m.846 s. Dostawa w ciągu 3-4 tygodni
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O książce

Discover the essential mathematics for creating immersive 3D worlds in "3D Math Primer for Graphics and Game Development" by Fletcher Dunn. Published in 2011, this comprehensive guide spans 846 pages, making it an indispensable resource for both aspiring game developers and seasoned professionals. The book expertly combines academic theories with practical applications, teaching you how to describe objects, their positions, orientations, and trajectories in a 3D environment using mathematical concepts.

Delve into the fundamentals of coordinate spaces, vectors, and matrices, while also exploring the intricacies of orientation in three dimensions. This text serves as an excellent introduction to mathematics specifically tailored for game designers, equipping you with the knowledge needed to simulate and render stunning graphics. Whether you are a student or a professional in the fields of computer science and programming, this book will enhance your understanding and skills in 3D graphics.

AutorFletcher Dunn
WydawnictwoTaylor & Francis Inc
Rok wydania2011 m.
JęzykAngielski
Liczba stron846 psl.
FormatOprawa twarda
GatunekKompiuteriai ir IT
ISBN9781568817231

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