
15 % zniżki
Artificial Intelligence in Games
Cena sprzedaży
275,00 zł
Zwykła cena
325,00 zł
Cena jednostkowa
/
Niedostępne
Według Paul Roberts
Opis
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.
Artificial Intelligence in Games
