Artificial Intelligence in Games

Cena sprzedaży 275,00 zł Zwykła cena 325,00 zł
Według Paul Roberts
1 w magazynie

Szybka dostawa

302 psl.

2022 m.

Minkštas viršelis

Kod kreskowy: 9781032033228
Opis

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.